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[WheelCollider] Changes made to wheel collider's properties in Update ca...
Steps to reproduce: 1. Open attached project2. Open scene "Bug"3. Select SkateboarderController in hierarchy and notice that it has ... Read more
SetResolution causes black screen, incorrect rendering in DX11 and disap...
1. SetResolution regressions/issues in DX9 & DX11 in 5.22. DX9 has disappearing UI in 5.2 on resolution change (related to anoth... Read more
Mecanim animation with 1 frame playing out for more time than it should
How to reproduce:1. Create a new Unity project2. Add game object to a scene and create few animations for it3. Create one animation ... Read more
After selecting transition and entering play mode, incorrect transition ...
How to reproduce:1. Open the attached project2. Open test scene3. Open Sphere controller in animator window4. Select transition from... Read more
Pressing UNDO caused the editor to crash.
Steps to reproduce:1. Open attached project's scene "Test Array Modifier".2. Select "My Object" and delete third script component.3.... Read more
Unity editor crashes when trying to Destroy a ParticleSystem
Steps to reproduce: 1. Open the attached project2. Open and play 'Scene1'3. Press 'Q' to create a particle system4. Press 'S' to des... Read more
Clamped scroll rect's scrollbar isn't updated when an item is deleted fr...
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run it4. Scroll to the end of the list5. Click remove6. Noti... Read more
Ripple-like artifacts w/ directional light in faraway coordinates
Steps to reproduce:1. Download and open attached project "730845_repro.zip"2. Observe weird ripple like artifacts in scene view (if ... Read more
Application.LoadedLevelName returns empty string when called right after...
Steps to reproduce: 1. Open the attached project2. Upon opening, the 'FirstScene' should be automatically opened (if not, open that ... Read more
MonoDevelop. Attaching breakpoint for exception allows only System.* exc...
-e: You can add exception catchpoint only for exceptions from System namespaceBut looks like adding Editor script fixes it. -repro:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed