Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.1f1
Issue ID
730845
Regression
No
Ripple-like artifacts w/ directional light in faraway coordinates
Steps to reproduce:
1. Download and open attached project "730845_repro.zip"
2. Observe weird ripple like artifacts in scene view (if they are not present, move camera a little bit along the plane, they should appear)
Notes:
Issue seems to be caused by using directional light on plane 3d object w/ huge coordinates (in attached project - z is over 10 thousand). This causes it to appear in both scene and game view. The effect disappears (at least in game view) if camera's "near clipping plane" is set a bit further away.
Possible workarounds are setting camera's "near clipping plane" further away, not using directional light or avoiding drifting far away on coordinate plane
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #630399