Search Issue Tracker
Fixed in 5.4.0
After selecting transition and entering play mode, incorrect transition is shown
How to reproduce:
1. Open the attached project
2. Open test scene
3. Open Sphere controller in animator window
4. Select transition from NewAnimation2 to NewAnimation
5. Play the scene
6. Notice Transition from Any State to NewAnimation in the inspector and preview goes from NewAnimation to NewAnimation (It should be written that transition goes from NewAnimation2 to NewAnimation). It lets to pick preview source state (One of all possible animations).
7. If opening animator window while playing the scene, it is seen which transition is selected.
8. If selecting the transition again, then transition is shown correctly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Modifying scoped registries in project manifest does not update Package Manager UI window
- Models change their position in scene when reimporting them in 2019.4
- Texture 'Read/Write' option does not double the memory in Profiler
- [Particle System] Ribbon trails are connected in the wrong order when moving the Particle System with faster movements
- Pixel perfect setting not applied immediately