Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0a5
Issue ID
731510
Regression
No
After selecting transition and entering play mode, incorrect transition is shown
How to reproduce:
1. Open the attached project
2. Open test scene
3. Open Sphere controller in animator window
4. Select transition from NewAnimation2 to NewAnimation
5. Play the scene
6. Notice Transition from Any State to NewAnimation in the inspector and preview goes from NewAnimation to NewAnimation (It should be written that transition goes from NewAnimation2 to NewAnimation). It lets to pick preview source state (One of all possible animations).
7. If opening animator window while playing the scene, it is seen which transition is selected.
8. If selecting the transition again, then transition is shown correctly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment