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Creating a project with any template creates a completely empty project
To reproduce: 1. Create a new project with any template with Unity 2018.3.0a1 2. Observe that the project is completely empty Repr... Read more
RenderTexture is much darker when image is created inside the script
How to reproduce: 1. Open user's attached project 2. Enter Play mode 3. Inspect render texture located in game view bottom right cor... Read more
Flare disappears when a Collider Component is added to the same gameObject
Steps to reproduce: 1. Create a gameObject with a Light Component attached 2. In the inspector Window of that gameObject, add a Flar... Read more
Applying a prefab in Play mode makes some of the meshes in the scene dis...
To reproduce: 1. Import the Adventure - Sample Game project from the Asset store 2. Open the SecurityRoom scene 3. Enter Play mode ... Read more
Crash on AddBuildAssetInfoChecked when building project with scene that ...
How to reproduce: 1. Open "CrashProject" and "MainGameScene" 2. Build and Run project on platform you prefer Result - Crash on AddB... Read more
Blackboard follows mouse after changing mode
To reproduce: 1. Open the project, attached by the user (ShaderGraphTest.zip) 2. Open the Shader Editor for Assets -> Shader -> Tes... Read more
PlayModeStateChange.ExitingEditMode is never passed to EditorApplication...
To reproduce: 1. Open the project, attached by the tester (playModeState.zip) 2. Enter Play mode 3. Exit Play mode 4. In the consol... Read more
[HDRP] Wrong CameraType of "Preview Camera"
The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):... Read more
A non-static method with an InitializeOnLoadMethod attribute shows a not...
To reproduce: 1. Open the project, attached by the tester (nonhelpfulError.zip) 2. Observe the console Expected: the error points ... Read more
IndexOutOfRangeException is thrown when Graphics Settings are opened and...
To reproduce: 1. Create a new project with HDRP template 2. Go to Edit -> Project Settings -> Graphics 3. Observe the error in the ... Read more
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