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Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To re... Read more
Tilemap stops rendering when still in Camera's view
To reproduce: 1. Open the project, attached by the user (TilemapTest.zip)2.Open "demo" scene3. Move the camera along Z axis4. Observ... Read more
"Shadow map cache entry with NULL shadowmap?" is spammed in console if B...
Reproduction steps:1. Open project attached.2. Open scene "Shop Interiors".3. Focus scene window and inspect console. Expected resul... Read more
[WebGL] file:// error lost with new embedding scheme
-e: there used to be an error when trying to start a build on a browser that doesn't support loading local JS files. now it is gone ... Read more
[Android] For checking and loading .obb file on device is necessary to r...
Reproduction steps:1. Open the attached project;2. Check if "Split Application Binary" in Player Settings is checked;3. Build the pr... Read more
[iOS] Only half of sprite is visible on built app
Steps to reproduce: 1. Open attached project2. Open scene "SecurityRoom"3. Notice that portrait of person shows full face4. Build an... Read more
Timeline clip name is not saved after renaming it
Steps to reproduce:1. Open attached project2. Open Timeline window3. Select "GameObjectTimeline" in Project view4. Select clip "reco... Read more
[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps:1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play and stop the scene.- ... Read more
[Android] An app crashes when Split Application Binary is enabled and Bu...
Reproduction steps:1. Create a new project;2. Enable "Split Application Binary" in Player Settings;3. Set Build System to Gradle (Ne... Read more
[Android] Project exporting fails when Product Name has special characte...
To reproduce: 1. Download and open attached "repro925490.zip" project.2. Go to build settings and make sure that Build System is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld