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[TroubleShooter] Search works incorrect after adding quotes to text
To repro: 1. Open TroubleShooter.2. Add text (e.g. `Error on launch` without quotes to filter). Press Enter.3. Go to page different ... Read more
[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs
To reproduce:1. Open project attached by the user on Mac PC2. Hit play and notice that correct answer is printed in console by scrip... Read more
Inconsistent behavior and artifacts appearing when object with Trail Ren...
To reproduce:1. Open user's project2. In Hierarchy window, select Cube object3. Drag the Cube object off screen using move tool, rep... Read more
[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project3) In the Editor, press Play and create LA... Read more
[UI] [Layout Group] Layout Groups incorrectly sets its and its children ...
Reproduction Steps:1. Open "Bug" project2. Open "Bitmap_Font_Scale_Issue" scene3. Noice that "Actual Result (when scaling a bitmap f... Read more
Error 'use of unassigned variable' is thrown in console only when an u...
Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce:1. Open user attached project (TilingIssues)2. Open "test" scene3. Select the "rt" render texture from the hierar... Read more
[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more
Crash Unity::Cloth::CreateRecreateIfNecessary when adding cloth to an em...
To reproduce:1. Open attached Unity project "Pirates.zip"2. Create a new gameObject3. Add Cloth component (sometimes Unity crashes a... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used