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During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce: 1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene" 2. Open "Tools" -> "Polybrush" -> "Polybru... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to tvOS 3. Build and run NewEmptyScene on AppleTV R... Read more
GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce: 1. Open given Unity project 2. Enter "test" scene -- Notice that canvas is disabled 3. Enter Play Mode --Notice t... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce: 1. Open attached project 2. Open SceneA 3. Generate Lighting (Window->Lighting->Settings) 4. Drag Cube game obje... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps: 1. Open the attached project "SetNativeSizeBug.zip"; 2. Open the main scene; 3. Try to change something under Ca... Read more
[Animation] Object reference cannot be animated using AnimationUtility.S...
To reproduce: 1. Open project 2. Play 'demo' scene 3. Select 'Test reference' gameobject Expected: 'Test reference' game object sho... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce: 1. Open attached "repo_1030883" project in Unity 2. Enter Play mode 3. Inspect the console 4. Open attached "testt... Read more
Freeze when setting RectTransform.anchorMax to a high value via script
How to reproduce: 1. Open the "AnchorMax_Freeze.zip" project 2. Open the "Car" scene 3. Press Play Actual result: Unity freezes Re... Read more
[Graphics Emulation] Emulation settings are not being saved
It is an very annoying issue (UX) that the graphics emulating settings are not being saved per project. It resets back to default ev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map