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Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce: 1. Open attached project 2. In the menu choose Platform > Android - Google Play 3. Change directory to Keystore (... Read more
Low performance in animation window when many animation clips are attached
How to reproduce: 1. Open attached Unity project "bug-animation-window" 2. Load scene "scene" 3. open Animator window 4. Select cube... Read more
During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce: 1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene" 2. Open "Tools" -> "Polybrush" -> "Polybru... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to tvOS 3. Build and run NewEmptyScene on AppleTV R... Read more
GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce: 1. Open given Unity project 2. Enter "test" scene -- Notice that canvas is disabled 3. Enter Play Mode --Notice t... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce: 1. Open attached project 2. Open SceneA 3. Generate Lighting (Window->Lighting->Settings) 4. Drag Cube game obje... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps: 1. Open the attached project "SetNativeSizeBug.zip"; 2. Open the main scene; 3. Try to change something under Ca... Read more
[Animation] Object reference cannot be animated using AnimationUtility.S...
To reproduce: 1. Open project 2. Play 'demo' scene 3. Select 'Test reference' gameobject Expected: 'Test reference' game object sho... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce: 1. Open attached "repo_1030883" project in Unity 2. Enter Play mode 3. Inspect the console 4. Open attached "testt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers