Search Issue Tracker

0
votes
Won't Fix

Particle system direction is reversed when clicking on it in the hierarchy

Shuriken

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open and play "Scene1" 3. Notice that the "PS - MinVertDist" particles are emitt... Read more

0
votes
Fixed

Mass doesn't update on Prefabs when using AutoMass in a prefab

Physics2D

-

Sep 01, 2016

-

Version/s:

The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more

0
votes
Fixed
0
votes
Fixed

[Anim] Can edit Read-Only FBX clip in dopesheet

Animation

-

Sep 01, 2016

-

Version/s:

Can edit Read-Only FBX clip in dopesheet in this specific workflow. This should not be possible. repo: -drop attached fbx into proj... Read more

0
votes
Won't Fix

GUILayout.BeginArea is drawn in world space when called from OnSceneGUI

IMGUI

-

Aug 21, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "824887repro.zip" 2. Open scene repro 3. Select any game object in hierarchy 4. Notice... Read more

0
votes
Fixed

[Alpha] Importing freezes on DLL files

Asset Import

-

Jul 29, 2016

-

Version/s:

Assign back to me if you want me to do some further testing Steps to reproduce: 1. import package from OC link (last edit) 2. try i... Read more

0
votes
Fixed

Non matching Profiler.EndSample (BeginSample and EndSample count must ma...

Profiling

-

Sep 01, 2016

-

Version/s: 5.5.0b1, 2018.2.0a6

Steps to reproduce: 1. Create new project 2. Open profiler 3. Enable "Profiler Editor" 4. Enable "Record" 5. Enable "Deep prof... Read more

0
votes
Postponed

EditorApplication.LoadLevel* methods should be deprecated

Assets Management

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index ... Read more

1
votes
Fixed

[Camera] [GLES3] Camera with higher depth blocks rendering of deeper cam...

Android

-

Sep 02, 2016

-

Version/s: 5.3.6p4

To reproduce: 1) Open attached project 2) Make sure OpenGLES3 is enforced 3) Build and run on device or on 5.5+ game window preview ... Read more

0
votes
Fixed

Assembly.Load crashes in Windows Standalone build

Mono

-

Aug 31, 2016

-

Version/s: 5.4.0f1

Reproduction steps: 1) Open the attached project 2) Open the scene and Play 3) Check console, "YAY! the dll has been correctly loade... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.