Search Issue Tracker
[Android] Screen corruption at a certain point in the game
Steps to reproduce: 1) Download attached project 'pcb' and open in Unity. 2) Build and run on a device. 3) On title screen, mak... Read more
Can't profile GPU when Graphics Jobs is enabled
Steps to reproduce: 1. open any unity project 2. enable "Graphics jobs" 3. start profiler and add GPU profiling 4. enter play mode ... Read more
[HLAPI] netId returns 0 in OnDestroy() for server but correct for client
Steps to reproduce: 1. open attached project "NUP.zip" 2. connect 2 or 3 clients 3. disconnect with one of the clients Actual: cons... Read more
[Profiler]Color for 'Others' is similar to 'Scripts'
[It is more like a future request] Steps to reproduce the issue. 1. Open any existing project or create a new one. 2. Open "Profile... Read more
Specular highlight appears pixelated if render path is set to Deferred
Repro steps: 1. Open "delme012345.zip" project 2. Load scene "UV1map" 3. Select Main Camera 4. Set Rendering Path to "Legacy Deferre... Read more
[LookDev] Grammar mistakes in Look Dev errors
To reproduce: 1. Open a new project 2. Open lookdev Notice that there are warnings in the console: Look Dev is designed for linear... Read more
Screen Space Reflection shows a distorted surface.
Steps to reproduce: 1.Open ScreenSpaceReflectionTest.zip(the one that user attached with reply later) project 2.Open SSR_Test scene ... Read more
Editor crashes with FlareManagerGeometryJob::operator=
How to reproduce: 1. Download "Realistic Car Controller" from asset store. 2. Open 'City FPS' scene. 3. Enter play mode. 4. Walk aro... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more
5.5 Graphics "Tier settings" do not respect an existing project's render...
In Unity 5.4 it's possible to set the rendering path via Player Settings, however in 5.5 this has been replaced with the Tier settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"