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3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[EventTrigger] EventTrigger does not trigger the events on WebGL builds

IL2CPP

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Oct 08, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more

1
votes
Fixed

Shadows are shown incorrectly when Directional Light is used in URP

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Jul 31, 2024

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Version/s: 6000.0.13f1

Reproduction steps:1. Open the attached “ShadowBugURP.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Select the “Build... Read more

2
votes
Won't Fix

[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...

Mono

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Mar 19, 2022

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Version/s: 2020.1.0a4, 2020.3, 2020.3.31f1

How to reproduce:1. Open the user attached "M1 Issue Repo Package.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expe... Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

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Oct 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

0
votes
Fixed

No sRGB conversion on some Android devices when using the Universal Rend...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

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Sep 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

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