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2
votes
Duplicate

Mixed lighting does not differentiate between static and non-static obje...

Shadows/Lights

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Jun 29, 2017

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Version/s: 5.6.1p2

Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more

0
votes
Duplicate

Incorrect character position when using additive animation without a mask

Animation

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project2. Open the Assets/ReproScene.unity3. Play the scene4. Observe the incorrect characte... Read more

0
votes
Won't Fix

In Multi-Scene editing, changing active scene leaves NavMesh settings of...

AI Navigation

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Jun 24, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open attached Unity project "NavMeshWindow.zip"2. Observe that scenes "1" and "2" have different Navigation Bake con... Read more

0
votes
Postponed

Play Mode takes a longer time to load in Unity 2017.x

Scripting

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Jun 29, 2017

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Version/s: 5.3.8f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Menu, select "Test" -> "EnterPlayMode test". Results: In... Read more

4
votes
By Design
1
votes
Fixed

NavMeshPath status is PathComplete when the path target is inside the ob...

AI Navigation

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NAVMESHPATH.zip)2. Open "Scene" scene3. Enter Play mode4. Observe the conso... Read more

0
votes
Won't Fix

[MacOs] Unable to attach Monodevelop debugger; "TargetFrameworkVersion '...

CodeEditors

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Jun 06, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached project2. Open Test.cs script with Monodevelop3. Press the play button in Monodevelop4. Obserser... Read more

0
votes
Fixed

[Android] GPU memory of unity 5 is bigger than unity 4 with a empty scen...

Mobile

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open attached project with 4.7.2f12. Build and run to Android3. Run "adb shell dumpsys meminfo <bundle_iden... Read more

0
votes
Not Reproducible

[Android] Increased frametime on GLES3 compared to Unity4

Mobile

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Jun 27, 2017

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Version/s: 5.4.4p4

How to reproduce:1. Open attached project 'u4_vs_u5_perf_disparity.zip'2. Build to device3. Inspect logcat for frame time messages E... Read more

0
votes
Fixed

Build crashes at AddClipboardFormatListener

Mono

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Jun 28, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/main.unity scene3. Build and Run4. Left click in the build ... Read more

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