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2
votes
Not Reproducible

Transparent Object scales incorrectly with CommandBuffer while RenderTex...

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project. 2. Open scene "withTransparent". 3. Select command_buffer object in Hierarchy and turn... Read more

0
votes
Won't Fix

IL2CPP fails when building for WebGL when the project path has a comma i...

WebGL

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Aug 30, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Create a new Unity project and make sure it has a comma in its title (for example "comma, test") 2. Build and... Read more

0
votes
Postponed

Graph display does not match actual animation when Quaternion Interpolat...

Animation

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Jul 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Extract "CurveTest.zip" project which was sent by user 2. Open "CurveTest" project and "Scene1" scene 3. Open... Read more

0
votes
Duplicate

Angular Drive Damper effectiveness drops after a certain value

Physics

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Aug 31, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project 'Angular' 2. Open the available scene 3. Play scene 4. Observe the behavior in scen... Read more

0
votes
Duplicate

Reconnecting audio device doesn't trigger AudioSettings.OnAudioConfigura...

Audio

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Aug 17, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project "824001.zip" 2. Build project 3. In build, notice that sound is playing 4. Disconnect ... Read more

0
votes
Fixed

Asset import crash _Uninit_move<unsigned char * __ptr64

2D

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Aug 10, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "Dungeon Objects" project 2. Observe that Import window disappears while assets import, Unity uses a lot of mem... Read more

0
votes
Not Reproducible

Editor and Player have a ~250ms hard pause every few seconds on OSX

OSX

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Aug 30, 2016

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Version/s: 5.3.6p1

Steps to reproduce: 1) Create a new project or open the attached one. 2) Open Edit > Project Settings > Player Settings (or any othe... Read more

0
votes
Fixed

[WebGL] build & run fails to connect to localhost

WebGL

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Aug 31, 2016

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Version/s: 5.5.0a4

-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro --create empty new project --switch to WeGL --build and run --... Read more

0
votes
Fixed

local cache server fails with connection error

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b2

-e: when enabling the local cache server the editor fails to connect to it throwing errors --this worked well in the dev-branch -r... Read more

1
votes
Fixed

Command buffer with texture array will not render 3rd pass

Graphics - General

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Aug 25, 2016

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Version/s: 5.4.0f3

Command buffer attached to the main camera, creates a temporary render target from a texture array in the provided shader. The first... Read more

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