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Transparent Object scales incorrectly with CommandBuffer while RenderTex...
Steps to reproduce: 1. Open attached project. 2. Open scene "withTransparent". 3. Select command_buffer object in Hierarchy and turn... Read more
IL2CPP fails when building for WebGL when the project path has a comma i...
Steps to reproduce: 1. Create a new Unity project and make sure it has a comma in its title (for example "comma, test") 2. Build and... Read more
Graph display does not match actual animation when Quaternion Interpolat...
Steps to reproduce: 1. Extract "CurveTest.zip" project which was sent by user 2. Open "CurveTest" project and "Scene1" scene 3. Open... Read more
Angular Drive Damper effectiveness drops after a certain value
Reproduction steps: 1. Open the attached project 'Angular' 2. Open the available scene 3. Play scene 4. Observe the behavior in scen... Read more
Reconnecting audio device doesn't trigger AudioSettings.OnAudioConfigura...
Steps to reproduce: 1. Open attached project "824001.zip" 2. Build project 3. In build, notice that sound is playing 4. Disconnect ... Read more
Asset import crash _Uninit_move<unsigned char * __ptr64
Repro steps: 1. Open "Dungeon Objects" project 2. Observe that Import window disappears while assets import, Unity uses a lot of mem... Read more
Editor and Player have a ~250ms hard pause every few seconds on OSX
Steps to reproduce: 1) Create a new project or open the attached one. 2) Open Edit > Project Settings > Player Settings (or any othe... Read more
[WebGL] build & run fails to connect to localhost
-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro --create empty new project --switch to WeGL --build and run --... Read more
local cache server fails with connection error
-e: when enabling the local cache server the editor fails to connect to it throwing errors --this worked well in the dev-branch -r... Read more
Command buffer with texture array will not render 3rd pass
Command buffer attached to the main camera, creates a temporary render target from a texture array in the provided shader. The first... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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