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Exceptions captured in Game Performance tool may be missing stack traces
Managed exceptions captured by the Game Performance tool may occasionally be entirely missing the managed stack trace. Read more
2 by 3 layout blanks all editor windows
1. Load any project 2. Go to the layout dropdown ( top right corner in unity editor ) 3. Select 2 by 3 Result: All windows becomes ... Read more
Intermediate compiler output is included with Unity distribution
Waiting for next emscripten build to push fix, so keeping assigned to self until then. Read more
When Scrollbar numberOfSteps==2, scrollbar needs mouse drag to change value
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Attempt to move the scrollbars just by... Read more
Exceptions thrown building with Brotli compression
-e: see title, no errors thrown with Gzip or Disabled -repro: --create new project --switch to WebGL platform --in Publishing Setti... Read more
"System.Net.WebException: Error getting response stream" is thrown on HT...
Reproduction steps: 1. Open the attached project (HTTPS_Request_Webclient.zip) 2. Run the project in the editor 3. Notice that an ex... Read more
"Scroll rect" stops updating scroll wheel input after scrolling mouse wh...
Steps to reproduce: 1. Open attached project. 2. Start play mode 3. Press "B" (menu window will pop up) 4. Select Items (Items list ... Read more
[tvOS] Multi camera view doesn't work on tvOS
If there are 2 cameras in the scene that are both shown in the Game view simultaneously, one of them is not rendered at all on tvOS.... Read more
[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...
Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settings Notice multiple "sdk != kUniversa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects