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0
votes
Fixed

[ScriptExecutionOrder] LateUpdate() doesn't always trigger

Animation

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Sep 13, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and open attached project "Anima.zip"2. Load and play the scene "animator_with_lateupdate"3. Observe ... Read more

2
votes
Fixed

Hierarchy reorders itself when entering playmode

Project Browser/Hierarchy

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Sep 13, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open project.2. Open scene "example"3. In the hierarchy tab, drag the cube prefab so that the order is "camera, ligh... Read more

2
votes
Fixed

Crash when opening asset store

Connect

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Sep 07, 2015

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Version/s: 5.1.3f1

- Create a new project- Go to File -> New project and create another project- Open the Asset Store window and Unity crashes Seems... Read more

1
votes
Not Reproducible

[AssetBundle] Building asset bundle in Unity 5.2 when it was built in Un...

Asset Loading

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Sep 14, 2015

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Version/s: 5.2.0p1

How to reproduce:1. Download AssetBundles demo project https://unity3d.com/learn/tutorials/topics/scripting/assetbundles-and-assetbu... Read more

0
votes
Duplicate

Mecanim Transitions animate differently in 5.2 than in 5.1

Animation

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Sep 10, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open the project with 5.2 or 5.32. Open the scene "main"3. Press "play"Notice that the "arm" rotates counterclockwis... Read more

1
votes
Fixed

Crash on Scene Load

Asset Loading

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Sep 12, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open test scene3. Editor crashes Read more

2
votes
Fixed

Mask component is not masking its child

UI

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Sep 14, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open "Maskbug" scene in (\Assets\Scenes\LoadingScenes\Maskbug.unity)2. In scene view the image of the PS4 cont... Read more

0
votes
Fixed

NetworkBehaviour with generic parameter cause unetweaver error

Networking

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Sep 14, 2015

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Version/s:

NetworkBehaviour with generic parameter cause unetweaver error. Read more

0
votes
Fixed

2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...

UI

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Sep 14, 2015

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Version/s: 5.3.0a3

- open the attached project- open the scene called garbage- activate the profiler- play the scene- observe the GC Alloc for Canvas.S... Read more

0
votes
By Design

LayerMask.LayerToName(int) is reporting incorrect values

Scripting

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Sep 15, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open the attached project and the 'LayerMaskBug' scene.2. Review the 'LayerMaskCheck' script. Note that script feeds... Read more

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