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Fixed in Unity 5.2.3

Votes

0

Found in

5.2.0f3

Issue ID

727244

Regression

Yes

[ScriptExecutionOrder] LateUpdate() doesn't always trigger

Animation

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Priority: 4Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:
1. Download and open attached project "Anima.zip"
2. Load and play the scene "animator_with_lateupdate"
3. Observe console. Message "Flag" should appear, triggered by LateUpdate(), but it doesn't

Note: Sometimes it works even on new versions, in that case stop play scene again, until "Flag" message isn't shown anymore. On older versions message is persistent and is always shown.

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