Search Issue Tracker
CUDA Graphics Interop fails in the Native Plugin when using RenderTexture
To reproduce:1. Open attached project;2. Open "CudaTest" scene;3. Enter Play mode;-notice there is CUDA error thrown in the Console ... Read more
[Mobile] WebCamTexture.requestedFPS does not set FPS correctly
To Reproduce: 1. Build and run the attached project.2. Observe that the WebCamTexture FPS is 30, even though "new WebCamTexture(WebC... Read more
[2017.2] StackOverflowException at Engine.RectTransform:ClearDrivenPrope...
This crashes the editor without any 'crash tools' (Bug reporter doesn't pop up, no 'stopped working' window etc), Unity just disappe... Read more
[NET 4.6] Editor hangs when switching from Experimental to Stable Script...
How to reproduce:1. Create a new project2. Go to Player Settings3. Switch Scripting Runtime Version in Other Setting part from Stabl... Read more
Unity crashes/freezes when setting Render Texture size dimensions to ver...
Steps to reproduce:1. Open any project2. Create a Render Texture3. Set the texture dimensions to 3D4. Set the texture size to someth... Read more
Editor fails to create a new Sprite Asset from Text Mesh Pro
Steps to reproduce:1. Create new Unity project2. Import Text Mesh Pro3. Right click on project view4. Navigate to Create -> TextM... Read more
[iOS] Unity's profiler device memory consumption is different from consu...
Steps to reproduce:1. Create a new Unity project2. Build to iOS with "Development mode" and "Autoconnect profiler"3. Open the projec... Read more
Mixed mode lighting with progressive lightmapper adding lights twice
Steps to reproduce:1. Open attached "MixedMode.zip" project2. Observe some shadows darker than others3. Lighter shadow objects have ... Read more
[NetworkTransform] Character position is not synced when rigibody isKine...
To reproduce:1. Open project2. Build and run Main scene, choose 'LAN Host'3. Play scene in editor, select 'LAN Client'4. Using WASD ... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center