Search Issue Tracker
Recorded Shader's animation speed is mismatched when outputting with a r...
How to reproduce:1. Open the attached project ("Shadergraph Animation Tests.zip")2. Enter Play mode and let the animation play out f... Read more
[IL2CPP] Failing to step into generic methods while debugging il2cpp build
Steps to reproduce:1. Download attached project2. Build project for Standalone with il2cpp backend3. Add a breakpoint in TestCode at... Read more
[VR] Text Mesh Pro Plugin text Only Renders in Left Eye with Single Inst...
Steps to reproduce:1. Create a new project2. Enable VR3. Set Stereo Rendering Mode to Single Pass Instanced4. Create a new TextMeshP... Read more
Scripts in Inspector become invisible when clicking Edit Script button a...
How to reproduce:1. Open attached project "Case_1124072_repro.zip"2. Open "SampleScene" scene3. Select "Main Camera" GameObject in H... Read more
[LWRP]Artifacts appear in game view when anti aliasing set to 2
Artifacts appear in the game view when anti-aliasing set to 2. Steps To Reproduce: 1. Create a project with LWRP template2. Open the... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Steps:1. Build and run the attached project for iOS ("OrientationCrashExample.zip")2. In Player: tick a mark on "Lock to current ori... Read more
[Addressables] Exception: Invalid path in RawDataProvider on first launc...
How to reproduce:1. Create a new Unity project2. Add the Addressables package3. Create a prefab and mark it as 'Addressable'5. In th... Read more
Prefab that was disabled during Play Mode stays disabled after exiting P...
How to reproduce:1. Open the user's project2. Notice that the "GameObject" in the Hierarchy is enabled3. Enter the Play Mode4. Exit ... Read more
Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...
How to reproduce:1. Open attached project "Case_1123704_repro"2. Open "SampleScene" scene3. Select "Terrain" in the Hierarchy4. Add ... Read more
Inconsistent results between the Build Settings window and values, retur...
How to reproduce:1. Make sure that the Facebook/WebGL components are installed2. Open user-submitted project (bugrep_1)3. Open the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables