Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.1.0a10
2019.1.0b2
Issue ID
1124165
Regression
Yes
[LWRP]Artifacts appear in game view when anti aliasing set to 2
Artifacts appear in the game view when anti-aliasing set to 2.
Steps To Reproduce:
1. Create a project with LWRP template
2. Open the sample scene
3. Select the currently active render pipeline from the project window in the Settings folder
4. Change the anti-aliasing to 2.
Expected Result:
Edges become more jagged
Observed Result:
Artifacts appear in the scene view
Reproducible On: 2019.2.0a4, 2019.1.0b3, 2019.1.0a10
Not Reproducible On: 2019.1.0b9
Note:
1. It crashes for same package version 5.0.0(Default pkg) on 2019.1.0a9 but not on 2019.1.0a10. Please refer to the link below for the bug fixed on 2019.1.0b9
https://fogbugz.unity3d.com/f/cases/1095433/ bug was fixed on 2019.1.0ba9 for the same steps.
2. By default LWRP package version 5.0.0 is installed in a project while 5.2.3 is already available.
Environment:
Occurs only on Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
Add comment