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0
votes
Fixed

[PLM][API] Prioritize View, Direct Samples, and Indirect Samples are not...

Progressive Lightmapper

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Apr 12, 2018

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Version/s:

When baking backend is set to Progressive Lightmapper, it can be observed that there is no way to access the values of `Direct Sampl... Read more

0
votes
Not Reproducible

[Android] [GPS sensor] Longitude and latitude is not returned on Galaxy S9

Mobile

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Apr 12, 2018

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Version/s: 2018.2.0a9

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and run project on a device 3) Click on "GPSScene" butto... Read more

1
votes
Fixed

[Linux] Strong Input lag when locking cursor and using mouse with 1000hz...

Linux

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Apr 07, 2018

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Version/s: 2018.1.0b8, 2018.1.0b13

How to reproduce: 1. Open attached project "repo_1023587" 2. Enter the Game mode 3. Move the mouse around for 5s and suddenly stop 4... Read more

0
votes
Fixed

[OSX] Closing Unity while A$ or Services tab is loading, crashes editor

Themes

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Apr 09, 2018

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Version/s: 2017.3.0b1, 2017.3.1f1

To reproduce: 1. Open project 2. Open A$ or Services tab 3. Wait until A$ or Services will load 4. Close tab 5. Reopen the same tab ... Read more

0
votes
Fixed

Manifest.json is not tracked by VCS plug-in

Packman

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Sep 08, 2017

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Version/s: 2017.2.0b8

When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more

0
votes
Fixed

Crash when using the GPU profiler: TexturesD3D11Base::RemoveComputeBuffer

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0f1

Unity crashes when GPU profiler is active and rendering APIs are switched. It's more easily reproducible if a RenderTexture is used.... Read more

0
votes
Fixed

Crash on exit: GfxDeviceD3D12::QueueRelease

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0f1

Unity crashes when GPU profiler is active and rendering APIs are switched. It's more easily reproducible if a RenderTexture is used.... Read more

0
votes
Fixed

Audio does not play when playing in a Timeline which is controlled by an...

Timeline

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Apr 09, 2018

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Version/s: 2017.3, 2017.4, 2018.1, 2018.2, 2018.2.0a6

How to reproduce: 1. Open given Unity project 2. Enter "TestTimelineCrumb" scene 3. Open Timeline window 4. Select "MasterSequence" ... Read more

0
votes
By Design

Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...

Scripting

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Apr 12, 2018

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Version/s: 2017.4.0f1

How to reproduce: 1. Open attached project ("ScreenBug.zip") 2. Enter Play mode 3. In Hierarchy window, disable and enable "PrintRes... Read more

0
votes
Fixed

[Android] Resolution does not changes when changing it with Blit Type Au...

Mobile

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Apr 06, 2018

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Version/s: 2017.2.0b1, 2017.3.1p4

Setting resolution with Screen.SetResolution to smaller size results in target being "blitted" to screen without being resized when ... Read more

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