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Fixed in 2018.2.X
Votes
0
Found in
2017.3
2017.4
2018.1
2018.2
2018.2.0a6
Issue ID
1024165
Regression
Yes
Audio does not play when playing in a Timeline which is controlled by another timeline with a scaled Control clip
How to reproduce:
1. Open given Unity project
2. Enter "TestTimelineCrumb" scene
3. Open Timeline window
4. Select "MasterSequence" game object in the hierarchy
5. Set Control Track(1) ControlPlayAbleAsset speed to 1
6. Play it in the Timeline
- The sound is working correctly
7. Set Set Control Track(1) ControlPlayAbleAsset speed to 3
8. Play it in the Timeline
- Sound disappears
Expected result: Sound should be working in both ways
Actual result: Sound is working only then when speed is set to 1
Reproducible with: 2018.2.0a9-2018.2.0a4
Note:
In 2018.2.0a3 and earlier versions sound disappears even when speed multiplier is set to 1
Repro video is below
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