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Fixed in 2018.2.X

Votes

0

Found in

2017.3

2017.4

2018.1

2018.2

2018.2.0a6

Issue ID

1024165

Regression

Yes

Audio does not play when playing in a Timeline which is controlled by another timeline with a scaled Control clip

Timeline

-

How to reproduce:
1. Open given Unity project
2. Enter "TestTimelineCrumb" scene
3. Open Timeline window
4. Select "MasterSequence" game object in the hierarchy
5. Set Control Track(1) ControlPlayAbleAsset speed to 1
6. Play it in the Timeline
- The sound is working correctly
7. Set Set Control Track(1) ControlPlayAbleAsset speed to 3
8. Play it in the Timeline
- Sound disappears

Expected result: Sound should be working in both ways
Actual result: Sound is working only then when speed is set to 1

Reproducible with: 2018.2.0a9-2018.2.0a4

Note:
In 2018.2.0a3 and earlier versions sound disappears even when speed multiplier is set to 1
Repro video is below

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