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7
votes
Fixed

[Shaders]Vertex-colors get broken in builds if Optimize Mesh Data is ena...

Shaders

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Sep 07, 2015

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Version/s: 5.1.3p2

To reproduce:1) Open attached project2) Open "Scenes/CombatScene"3) Make sure that "Optimize Mesh Data" in player settings is enable... Read more

4
votes
Fixed

[Gear VR] Application cannot build since Unity 5.2

Android

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Aug 25, 2015

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Version/s: 5.2.0f2

When building an application that uses Oculus VR Utility, unity throws an error: "Duplicate file(s) in apk". This was not present in... Read more

1
votes
Postponed

[Android] LocationService doesn’t work without “high accuracy” mode

Android

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Sep 08, 2015

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Version/s: 5.2.0f3

On Android devices, LocationService doesn’t work without setting “high accuracy” location mode in the system settings (“Settings” -&... Read more

0
votes
By Design

[SpritePacker][iOS] Sprites are packed inefficiently for iOS platform

2D

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Sep 03, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project2. Switch to iOS platform3. Open 'Sprite Packer' (Windows/Sprite Packer)4. Click 'Pa... Read more

4
votes
Fixed

[WheelCollider] Suspension generates negative forces on high damper values

Physics

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Sep 06, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Create a new project and import the package I attached2) Open scene Negative suspension force3) Run and notice the t... Read more

2
votes
Fixed

[FinalGather] "Template function should be specialized" error thrown whe...

Global Illumination

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Sep 08, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open scene 13. Bake4. Notice "Template function should be specialized" error happens only fo... Read more

0
votes
Duplicate

On iOS7 using dictation crashes app

iOS

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Sep 01, 2015

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Version/s: 5.1.2p3

To reproduce: 1) Download and open attached project2) Build and run for iOS3) Tap input field4) Press the dictation button5) Notice ... Read more

0
votes
Fixed

[LocalServer] NetworkServer.RegisterHandler ignores local connection

Networking

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Sep 06, 2015

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Version/s: 5.2.0f2

Repro steps:1) Open the project and test scene2) Run and notice console window shows two messages (Instead of four)3) Notice in the ... Read more

1
votes
Won't Fix

[SceneView] pixelHeight returned after Repaint is increased by 2

Scene/Game View

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Sep 03, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project2. Open scene "testBug"3. Select Main Camera in hierarchy and notice that two different ... Read more

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