Search Issue Tracker
Fixed in 5.2.4
Votes
7
Found in
5.1.3p2
Issue ID
725562
Regression
No
[Shaders]Vertex-colors get broken in builds if Optimize Mesh Data is enabled
To reproduce:
1) Open attached project
2) Open "Scenes/CombatScene"
3) Make sure that "Optimize Mesh Data" in player settings is enabled
4) Build any player
5) Notice white artifacts in places where vertex color is used
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Add comment