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0
votes
Duplicate

[3DIcons] Physic gizmos show random colors when "3D Icons" is disabled

Scene/Game View

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Sep 05, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached scene2. Select the Cube and/or Capsule objects in the Hierarchy3. Ensure that "3D Icons" is di... Read more

0
votes
Won't Fix

[Preview] Inspector does not update when changing an "DontSaveInEditor" ...

Inspector Framework

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Sep 06, 2015

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Version/s: 5.2.0f2

Repro steps:1. Open attached project2. Create new object from menu "BugReport" / "Create unsaved GameObject"3. Move newly created ob... Read more

0
votes
Fixed

Unity crashes when calling DontDestroyOnLoad( this ) if Alphabetical Sor...

Project Browser/Hierarchy

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Sep 07, 2015

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Version/s: 5.2.0f2

- Enable "Alphabetical Sort" in Hierarchy tab.- Create a script that calls DontDestroyOnLoad( this ); in Start- Add the script to th... Read more

0
votes
Fixed

Coroutines end in the opposite order than they were started in if finish...

Scripting

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Jul 23, 2015

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Version/s: 5.1.2f1

To reproduce:1. Open "repro.zip".2. Open the only scene in "Scenes".3. Press "play".Notice that the console outputs 9 first, then 8 ... Read more

0
votes
Fixed

Opening a package with Unity closed will overwrite included assets witho...

Asset Import

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Sep 04, 2015

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Version/s: 5.1.2f1

Steps to reproduce:1. Open the attached project2. Doubleclick the package "ImmediateImportProblem_oldTextures", but do not import it... Read more

0
votes
Fixed

[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...

Graphics - General

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Sep 05, 2015

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Version/s: 5.2.0f2

1. Open attached project "repro_725280.zip"2. Load "Main" scene and play3. Wait for the man to walk to screen centre and the menu wi... Read more

0
votes
Won't Fix

Arrays doesn't seem to be instantiated when exposed in the inspector

Inspector Framework

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Mar 18, 2013

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Version/s: 4.1.1f1

-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more

1
votes
Fixed

InputField cursor position at the beginning of text if field contains text

UI

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Sep 07, 2015

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Version/s: 5.1.2p3

If you tap on an uGUI InputField component which already has text in it the cursor will blink in the beginning of the text instead o... Read more

0
votes
Fixed

Newly controlled scenes will have point light instead of directional eve...

2D

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Sep 07, 2015

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Version/s: 5.3.0a2

To repro:1. Create new 2D project2. Go to Edit > Project settings > Editor3. Change project to 3D4. Create new scene5. Notice ... Read more

0
votes
Fixed

[iOS] Hindi characters are not displayed

iOS

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Sep 07, 2015

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Version/s: 5.1.3p1

To Reproduce: 1. Deploy the attached project to iOS.2. Observe that question marks are displayed instead of Hindi characters on the ... Read more

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