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0
votes
Not Reproducible

Inspector window remains locked after configuring an avatar

Animation

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Aug 18, 2016

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Version/s: 5.4.0f3

The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more

1
votes
Won't Fix

RaycastAll does not work with Gear VR

Android

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Aug 17, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1) Open user's attached project 2) Make sure that "Virtual Reality Supported" is enabled 3) Make sure your devic... Read more

0
votes
Fixed

[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...

Animation

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Aug 18, 2016

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Version/s:

The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more

10
votes
Duplicate

Profiler shows an entry called "unaccounted"

Profiling

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Aug 13, 2016

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Version/s: 5.4.0p1

To reproduce: 1. Open attached project 2. Open the scene "Global" and play 3. Select "new game" 4. Click through the menus 5. Press ... Read more

0
votes
Won't Fix

Screen not refreshing for a few seconds up to a minute after opening pro...

IMGUI

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Aug 18, 2016

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Version/s: 5.5.0a4

To reproduce: 1. Open any project 2. Click on an item in the hierarchy to highlight it. (Or anything else on the screen, to make the... Read more

0
votes
Fixed

Some UV values get shifted by 1 pixel and results in incorrect UVs

2D

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Aug 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Open Resources/Prefabs/Environments in project tab. Select Ho... Read more

0
votes
Postponed

Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator

Input

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Jul 22, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Setup and connect 3dConnextion device. 2. Open and run attached project. 3. Move the object with arrow keys 4... Read more

4
votes
Duplicate

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace not available in Mon...

iOS

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Aug 18, 2016

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Version/s: 5.4.0f3

Reproduction Steps: 1. Open User's Project 2. Open PostBuild.cs script 3. Add new namespace "using UnityEngine.iOS.Xcode;" 4. Notice... Read more

2
votes
Fixed

[UWP][MSBug] WACK: The app failed prelaunch test for UWP

Windows Store Apps

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Aug 15, 2016

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Version/s: 5.4.0p1

This is not a bug. It happens when app targets 10.0.14393.0 SDK but is ran on Windows 10586 OS with WACK (version 10.0.14393.0) We ... Read more

0
votes
By Design

Fatal error occurs when trying to open the project that contains unsuppo...

Shaders

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Aug 19, 2016

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Version/s: 5.3.4f1

Steps to reproduce the issue: 1. Download the attached project and try opening it. 2. Agree to update the Scripting API if asked to.... Read more

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