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Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs. 2. Edit one 3. Drag another one onto the first one while editing it into prefab mode Exp... Read more
Change-log not available for some packages in Package Manager
"View changelog" not available for "In-app purchasing", "Analytics Library", "Unity Collaborate", "Ads", "Shader-Graph" and "Xiaomi-... Read more
EditorGUI.ObjectField and EditorGUILayout.ObjectField can't correctly us...
To reproduce: 1. Open the attached project (interfaceType.zip) 2. Open the Test -> Test window 3. Try dragging the Cube game object... Read more
[LWRP] LWRP + XR: Investigate stereoEyeIndex VS->PS parameter issue in L...
SRP Repo: Issue #1049 When updating LightweightScreenSpaceShadows.shader for XR, I ran into an issue where I was getting an incorre... Read more
[LWRP] Lightweight rendering with tilemap Bug
SRP Repo: Issue #1192 Bug detail: Tiles disappear in game view, when tile is not visible in the scene view Read more
[LWRP] Rendering not working on LRP in WebGL
SRP Repo: Issue #1238 Lightweight render pipeline doesn't render geometry in WebGL. This problem is occuring when built using Unity... Read more
[LWRP] VideoPlayer doesn't work using Lightweight Pipeline
SRP Repo: Issue #1310 I have a VideoPlayer with a small video (for a splash), that works perfectly on iOS and Android. If I use the... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce: 1. Open user-submitted project (Test2017) 2. Enter Play Mode Expected result: the wheel retains its position as i... Read more
[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded
Steps to reproduce: 1. Download 1043579_repro.zip 2. Switch platform to UWP 3. Build scene "MediaPlayback" 4. Open Visual Studio sol... Read more
[LWRP] All Meshes Invisible in Android Build LWRP
SRP Repo: Issue #1316 All Meshes Invisible in Android Build LWRP I can't for the life of me get any meshes to render at all in my ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedObject::DidTypeTreeChange when editing a text field that updates its asset in OnValidate and is bound to a UIElement Custom Property Drawer
- VisualElements that use TrackPropertyValue keep tracking properties when they are removed
- Shader warnings in 'ProbeVolumeData' are thrown after building a High Definition 3D Sample Template Project
- The grid is not present in Universal 2D Template project
- URP Global Settings is generated in the root "Assets" folder when creating a new settings asset