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"Couldn't find a readme" is logged when importing "Dragon Crashers - UI ...
How to reproduce:1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets2. In Unity open the Package Manager -> My Assets... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps:1. Open project “IL2CPP Backend Issue“2. Enable “Build Settings\Development Build”3. Build the project with IL2CP... Read more
[IL2CPP] Custom attribute on delegate return value not present in IL2CPP...
Can find the custom attribute on the return parameter of the delegate fine in Editor, but not in IL2CPP builds (tested Windows x64).... Read more
SelectedIndex does not update when a ListView item is selected by a Mous...
How to reproduce:1. Open the “XR.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on the “Login“ button in the Game v... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
[HLSLcc] Tilt Shift set to high quality causes a big performance drop
Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more
ListView item name is barely visible when reordering on macOS
Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation