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[NVAPI_Thunk] Editor crash with UI button element
Pressing play, editor crashes with such stack trace: 0x00007FFBB15CA6EC (nvwgf2umx) NVAPI_Thunk 0x00007FFBB0D09FE2 (nvwgf2umx) Open... Read more
[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Open the project in Xcode. 4) Go to Produc... Read more
[iOS] System prompt for Media Library Usage access is shown when playing...
Steps to reproduce: 1. Open attached project 2. Build for iOS 3. Build to device with iOS 10 > The game will try to play a video th... Read more
Built project crashes sometimes with OpenAdapter10 and Behaviour::Transf...
To reproduce: 1.Extract attached "repro.zip" file. 2.Inside it there is a already built project and project source. 3.Run "start_loo... Read more
Small offset when setting values of Rect Transform
Reproduction steps: ----------------------------- 1) Create a new project 2) Create a UI Panel object 3) In its Rect Transform set t... Read more
[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...
The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more
JsonUtility.FromJson crashes if type has a singular field where data con...
JsonUtility.FromJson will crash if the type specifies a singular (i.e. non-array/non-List<T>) field, but the JSON data for that fiel... Read more
[Sockets] Can't open dual (IPv6+IPv4) socket
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it 4. Notice error: SocketException: An unknown, invalid,... Read more
Button on Screen Space - Camera canvas gets highlighted when mouse point...
To reproduce: 1. Open attached project 2. Run test scene 3. Move mouse pointer around UI button 4. Notice that button gets highligh... Read more
Undo.RecordObject does not record undo when setting HideFlags
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In hierarchy, select "Hide Flag Test Object" game object ... Read more
All about bugs
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