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0
votes
Fixed

[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...

IMGUI

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Mar 17, 2020

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Version/s: 2018.3.0a4, 2020.2.0a3

Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more

0
votes
Won't Fix

Materials on sphere in scene looks stretched according to view in inspector

Graphics - General

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Mar 02, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more

0
votes
By Design

Multi - editing a property changes it only for one object if objects hav...

IMGUI

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Jun 01, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more

0
votes
Active

GameObjects are not rendered by the Overlay Camera when calling Universa...

URP Features

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Apr 12, 2022

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Version/s: 2021.2.0b16, 2021.2.13f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more

2
votes
Not Reproducible

IAP transaction log not cleared when uninstalling app on Android 7.0

IAP

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May 31, 2017

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Version/s:

IAP transaction log not cleared when uninstalling app on Android 7.0 Read more

0
votes
Fixed

"Create Prefab Variant?" dialog is shown when creating a Prefab

Scene Management

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Apr 13, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a9

How to reproduce:1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip"2. Drag and drop Assets/SampleModel.fbx to the Hierar... Read more

0
votes
Fixed

Element Texture Size node isn't consistent with Texture Size node

UI Toolkit Graphics

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Sep 16, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1

Steps to reproduce: Create a shader graph for UI Toolkit Add the "Texture Size" node Add the "Element Texture Size" node Observe the... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

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Aug 25, 2019

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Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

0
votes
By Design

[Stacks] Fallback shader doesn't render when shadergraph is opened in bu...

Package: Shader Graph

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Sep 16, 2020

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Version/s: 10.x

Regression introduced with stacks.Repro steps:1. Use builtin render pipeline2. Create a universal lit or HD lit shadergraph and open... Read more

0
votes
By Design

Modifier doesn't execute an action when the action binding is already ma...

Input

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached "IN-28197.zip" project2. Enter the Play Mode3. Hold the "S" button (modifier) and press the ... Read more

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