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[Textures] RGBA Compressed PVRTC 2/4bit texture with compression quality...
To Reproduce: 1. Open the attached project and change platform to iOS.2. Add of the textures in the project to a plane (make sure th... Read more
Input.gyro.attitude doesn't output data from OrientationSensor
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that Input.gyro.attitude doesn't output data from Orient... Read more
[Windows] Windows player issues on dual monitor setup
To reproduce:1. Build and run project2. Press full screen button3. Press No full screen button4. Notice that the application goes to... Read more
Editing and saving script while in play mode causes editor to crash
How to reproduce:1. Open the attached project2. Open and play Jogo scene3. Select Peixe_G object in hierarchy and open its script Sp... Read more
Xcode linker throws duplicate symbol errors for Unity Ads
How to reproduce: 1. Open attached project2. Build to iOS- Note the errors thrown during linking Read more
[UI] Area Light is missing the Range field in the inspector
How to reproduce: 1. Open any (new) project2. Create an Area light- Note that it's not possible to modify its range- Enabling the De... Read more
Wrong input order for nested Screen Space - Overlay canvases
Repro steps:1) Open the project and Test scene2) Run the scene and try clicking the Red button3) Notice that the bigger, white butto... Read more
[AssetBundles] can't be loaded if different objects contain the same name
How to reproduce:1. Download the attached project2. There are built asset bundles (two different scenes, with different bundle name ... Read more
AssetBundle.CreateFromFile outputs "Unable to open archive file"
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the errors thrown in Xcode Read more
[RealtimeGI] Lightmapped objects shadows appear black
Steps to reproduce: 1. Download the project from the provided link (see below)2. Open 'Overworld' scene (Assets/Scenes/Areas)3. Re-b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field