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Please remove the sad smiley from "No network connection" message in hom...
See attached image (from 5.1.2, but according to Paolo this is still the case in 5.2.0 - however cannot repro that right now as it t... Read more
[WebGL] [Build] Uncaught exception: abort(165) at jsStackTrace
Repro steps:1) Open, build and run the project2) Notice the alert in internet browser that pops up when build is ran and nothing els... Read more
[WebGL] Building WebGL fails with sanity check fail errors on 5.1.2p3
Steps to reproduce: 1. Create new Unity project2. Switch to WebGL3. Build and run4. Notice the build fails with the following errors... Read more
[WebGL] RenderTexture alpha problem with multiple camera.Render()
-e: see title, background is all black for the 2nd render texture -repro:--open attached project--run in editor--notice it looking n... Read more
[IL2CPP] Build fails with link.xml
Build fails if link.xml is included in the Assets folder with those lines <assembly fullname="System.Web.Services"><type fu... Read more
Mono cannot validate SSL certificate properly on Windows
To reproduce:1. Open the attached project2. Open NetworkTest.cs and comment line:ch.ChainPolicy.RevocationMode = X509RevocationMode.... Read more
[IL2CPP] Socket I/O hanging with IL2CPP
1. Open attach project2. In scene "TestScene" on "TestObject" change IP to your computers IP3. Build to iOS with IL2CPP4. Launch via... Read more
Replacing fbx in Explorer results in wrong locomotion animation
How to reproduce:1. Open the attached project2. Play locomotion_test scene3. Notice that fishman_old file is on the spot, while the ... Read more
The editor crashes when adding a component with a DestroyImmediate() cal...
How to reproduce: 1. Open attached project2. Select any gameobject3. Drag and Drop EditorCrasher.cs into the inspector to attach it-... Read more
[WheelCollider][Prefab] Crash when applying change to prefab
Steps to reproduce: 1. Create new project2. Create new GameObject and attach the Rigidbody component to it3. Drag previously created... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing