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[HLAPI] SyncVar should throw warning when changed from client
Steps to reproduce: 1. open attached project 2. build and connect two instances 3. click Space to add to number Expected: when Sync... Read more
MonoDevelop doesn't use the rsp files
Steps to reproduce: 1. Open the attached project. 2. In the 'Project' window, open C# 'UnsafeScript'. 3. Debug the script. The use... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
[UNET] ClientRpc isn't being called on Local Client after restarting hos...
Steps to reproduce: 1. Open "RPCTest repro" project 2. Open "Test" scene 3. Play in editor 4. Press 1 to start hosting -- Notice tha... Read more
[iOS] Chinese word "门“ is displayed wrongly on iOS devices (changes to J...
Reproduction Steps: 1. Open User's project 2. Notice that word "门“ is written in the TextField 3. Build to iOS device 4. Run App 5. ... Read more
GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Main camera" game object. 3. Go to "GameObject > Align View T... Read more
Button with animator is not working after setting it not active and acti...
How to reproduce: 1. Open the attached project 2. Open and play BugScene scene 3. Click on the button in the left (The button has an... Read more
PlayerLoop internal function has been called recursively when building a...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. Inspect the console. Result, e... Read more
Dragging childed image prefab into canvas as a child object does not upd...
Repro steps: 1. Open "Canvas.zip" project; 2. Open "scene" scene; 3. From the Assets folder drag the object "DragMe" on Canvas in th... Read more
[iOS] string.Intern() is extremely slow on IL2CPP builds
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS device. 3) Tap the screen once. Wait for a message ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view