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AW parameter errors
AW parameter errors 1. What happenedI'm getting NullReferenceException & ArgumentException errors when adding GO and/or Material... Read more
AW Blendshape errors with "mangagirl"
AW Blendshape errors with "mangagirl" 1. What happenedI get errors adding new animation clip to "mangagirl" character...(int)pose.m_... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Commands in NetworkBehaviours cannot be used in subclasses of those Netw...
Commands in NetworkBehaviours cannot be used in subclasses of those NetworkBehaviours. From beta forum Read more
AW Error animating Sprite in Curves view
AW Error animating Sprite in Curves view 1. What happenedWhen animating a Sprite property, clicking the Curves view throws an "Argum... Read more
[Layout] Timeline in AW is miscalculated when changing sample values
Timeline in AW is miscalculated when changing sample values When changing sample values for animation clip, the timeline is miscalcu... Read more
Pasting keyframes removes the existing keyframes
Pasting keyframes removes the existing keyframes When pasting multiple keyframes into a property with already existing keyframes, th... Read more
[WP81] Simulator is broken
Built and run an empty project in the editor on WSA platform, an exception appeared in the console. Reproducible only on 5.1.0b5; Re... Read more
Profiler won't connect on command
Profiler won't connect 1. What happened 2. How we can reproduce it using the example you attached Public status: Not Public License ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking