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PackageManager Option disappears from Window when removing any package a...
PackageManager option disappears from Window while removing any package and deleting cache at the same time Steps to Reproduction: ... Read more
[Mac] Built application crashes on ApiGLES::BindFramebuffer when graphic...
How to reproduce: 1. Open the user's attached "iValtech.zip" Unity project. 2. Build Mac Standalone program and run it. Expected re... Read more
Engine fails to start on Windows Vista and 7 without SP1
Reproduction steps: 1. Download user's project 2. Build project (or use already built by a user) 3. Play the built project Expected... Read more
Character Joint Angular Limits are being recalculated from a new positio...
How to reproduce: 1. Open user's attached project "JointsBug.zip" 2. Enter game mode 3. Press "Toggle Active Left Bodies" even numbe... Read more
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteS...
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list. Steps to Reproduce: 1. Open at... Read more
Unity project having PackageManager component installed fails to open wh...
Unity project having PackageManager component installed fails to open when disconnected from the internet. Steps to reproduce: 1. ... Read more
Adding a ReadOnly cache to a subfolder of StreamingAssets using Caching....
Reproduction steps: 1. Open the attached project. 2. Play the 'main' scene. 3. Check the output in the Game view. “high ready = Tru... Read more
Animation Event is not called at last frame of Animation Clip when passi...
Reproduction steps: 1. Open the attached project "Not Fire Event.zip"; 2. Open the test.unity scene; 3. Enter a play mode; 4. Observ... Read more
Building a player within a layout group in a custom inspector results in...
Reproduction steps: 1. Download user's project and open in Unity 2. Select SparkTools -> Settings -> Build Settings 3. In Inspector... Read more
Editor crashes when opening external folder through MenuItem
Reproduction steps: 1. Open the attached project from ownCloud; 2. Select "PebbleBug -> Open Screenshots..." in the upper menu. Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1