Search Issue Tracker
Artifacts appear when sliding custom fill texture
Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more
[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into acco...
Steps to reproduce: 1. Open the attached project2. Open 'backface' scene3. Build the lightmaps with the set settings ("sa" lightmap ... Read more
[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker
1. Open attached project2. Build to iOS with IL2CPP Note: no repro with mono Read more
[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE
-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more
[WebGL] Chrome: 'webkitMovementY' is deprecated. Please use 'movementY' ...
-e: when running a project in Chrome these warnings are shown in console log -repro:--build and run empty project in Chrome--NOTICE ... Read more
[WebGL] errors "Could not produce class with ID XY"
-e: see title, errors thrown in console -repro:--build and run simple scene in WebGL--NOTICE errors on browser console ---Could not ... Read more
Changing ConfigurableJoint.targetPosition doesn't wake the bodies up
To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Wait for Actual Pos to become a static number5. Start cli... Read more
[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce:1. Download and launch attached project "Game $1.zip"2. Open scene "1" and press play3. In game press "Play" to s... Read more
[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more
[WebGL] template elements move to a different place on very wide resolution
-e: when the browser is wider than HD some template elements are popping -repro:--build and run simple scene in WebGL--make browser ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11