Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.0b1
Issue ID
733421
Regression
Yes
[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into account when building lightmaps
Steps to reproduce:
1. Open the attached project
2. Open 'backface' scene
3. Build the lightmaps with the set settings ("sa" lightmap parameters have 'Backface Tolerance' set to 0, all other settings are left as defalt)
4. Notice there are two planes in the scene and the upper plane is casting a shadow onto the bottom one
5. Enable 'Final Gather'
6. Rebuild the lightmaps
7. Notice there is no shadow
Regression from 4.x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment