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0
votes
Not Reproducible

Mesh looks differrent than in 5.4

Asset and Scene Management

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Oct 07, 2016

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Version/s: 5.5.0b7

To reproduce: 1. Open attached project in 5.4 2. Open polysurface1 mesh in inspector 3. Notice that it has faces that are visible fr... Read more

0
votes
Duplicate

Impossible to build project to network path, DirectoryNotFoundException ...

Deployment Management

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Create new project 2. Try to build to network path 3. Notice DirectoryNotFoundException thrown in console. ... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "00-Main" and run it 3. Press "1" to additively load scene "01-Additive1... Read more

1
votes
By Design

[ES2] Shader shows wrong colour

OpenGL

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Oct 14, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1) Download attached project ' BugReport.zip' and open in Unity 2) Make sure OpenGLES2 is enabled in Graphics AP... Read more

0
votes
Fixed

Upgrading project to 5.5 crashes at UnityConnectSettings::OnEditorBuildT...

Analytics

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Oct 17, 2016

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Version/s: 5.5.0b8

Steps to reproduce: 1. Open attached project using 5.5.0b8 Note: doesn't crash when same project is reimported for the second time... Read more

0
votes
Postponed

Stepping over an empty method for several times in Visual Studio crashe...

CodeEditors

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Oct 04, 2016

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Version/s: 5.4.0p1

Reproduction steps: 1. Open the "bug.zip" project 2. Open the "test" scene 3. Open the "Sample.cs" script 4. Place breakpoint on lin... Read more

0
votes
Fixed

dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...

Asset and Scene Management

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open attached project "crash000.zip" 2. Open "MainScene" scene 3. Drag "cardNode" prefab to scene Result: cra... Read more

0
votes
Postponed

Unity Editor crashes when invoking an interface method

Scripting

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Hardcoded Desktop" 3. Hit play Result: crash Note: cr... Read more

0
votes
By Design

[IL2CPP] does not catch popping from stack exception

IL2CPP

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Oct 13, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Build on IL2CPP platform 3. Notice errors in console: il2cpp.exe didn't catch excep... Read more

0
votes
Fixed

[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...

iOS

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Oct 14, 2016

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Version/s: 5.5.0b7

BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more

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