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4
votes
Duplicate

GfxDeviceWorker crash when in playmode after upgrading project to 2018.3

Graphics - General

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Dec 14, 2018

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Version/s: 2018.3.0f2

This is a project upgrade issue.The game works fine in 2018.2.17f1In 2018.3, i keep getting crashes when I die or when i kill an ene... Read more

0
votes
Fixed

Unity crashes when using NavMeshQuery BeginFindPath on NavMeshNodePool::...

AI Navigation

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Nov 28, 2018

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Version/s: 2018.2.16f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user's project2. Open SampleScene3. Press Play Expected result: Unity does not crash.Actual result: Unity c... Read more

0
votes
Fixed

Development build fails deploying because of unmatching signature when f...

Mobile

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Dec 14, 2018

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Version/s: 2019.1.0a12

How to reproduce:1. Open the attached project2. Switch to Android platform3. Go to Publishing Settings4. Open Keystore manager5. Cre... Read more

1
votes
Duplicate

[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...

Graphics - General

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Nov 27, 2018

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Version/s: 2018.3.0b11

How to reproduce:1. Open the attached project2. Press Assets > AssetBundles > Build All Asset bundles (including tactics)3. Bu... Read more

0
votes
Duplicate

[Project Browser / Hierarchy] "Path" info text at the bottom of the hier...

Scene Hierarchy

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Dec 14, 2018

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Version/s: 2019.1.0a11, 2019.1.0a12

Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce:1. Create a ... Read more

1
votes
Fixed

[iOS] Bad access exception thrown on deploying build on devices with iOS...

Deployment Management

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Dec 14, 2018

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Version/s: 2019.1.0a12

[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a projec... Read more

0
votes
By Design

[Improved prefabs] User isn't notified when a reference from scene canno...

Scene Management

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Dec 14, 2018

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Version/s: 2018.3.0a6, 2019.1.0a12

User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more

1
votes
Fixed

[iOS] An App won't be automatically deployed to Device when building pro...

iOS

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Dec 12, 2018

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Version/s: 2018.3.0a1, 2018.3.0f1

To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more

0
votes
Fixed

[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...

Package: Scriptable Render Pipeline Lightweight

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Dec 06, 2018

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Version/s: 3.0.0

Steps to reproduce:1. Open user attached project2. Build and run on Android 8.0 device with Adreno GPU- Observe that the app does no... Read more

0
votes
Won't Fix

[XR][GearVR] GrabPass does not function properly when using GearVR and S...

XR SDK

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Dec 14, 2018

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Version/s:

How To Reproduce:1) Create a new Android project.2) Enable XR and put Oculus as the only item in the XR SDK list.3) Add the appropri... Read more

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