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0
votes
Postponed

Casting from System.Action<String> to System.Action doesn't fail, instea...

Scripting

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Jul 01, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project (null_stripped.zip) 2. Open and play 'Test' scene Expected behaviour: compilation err... Read more

0
votes
Fixed

[iOS] Corrupted IPEndPoint in IL2CPP backend and IPv6 network

iOS

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Jun 21, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download the attached "UdpServer.zip" on a Windows machine, extract it, open in Visual Studio, build and laun... Read more

0
votes
By Design

Two identical objects produce different Navmesh results

AI

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Mar 01, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Navigation window - Make sure the Agent Radius is ... Read more

0
votes
Fixed

Regression: Rigidbody.MovePosition() is very slow on Editor

Physics

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Jul 05, 2016

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Version/s: 5.4.0b25

Regression - not reproduces in 5.4.0b23, started to happen since b24 Rigidbody.MovePosition() is very slow on Editor, but fine on St... Read more

0
votes
Won't Fix

Null pointer exception when dragging line renderer into the scene and th...

Editor - Other

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Jul 05, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Download and import attached project. 2. Open scene: 02_effects_preview 3. Press play. 4. Make sure scene vi... Read more

0
votes
Fixed

Plugins Ignored for Linux Universal Builds

Linux

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Jul 06, 2016

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Version/s: 5.3.5f1

Read more

0
votes
Fixed

[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...

Assets Management

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Jul 07, 2016

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Version/s: 5.4.0b25

To reproduce: 1) Create new project 2) Create new empty object 3) Make a prefab out of it by dragging to project view 4) Undo twice ... Read more

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