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[Template] Editor throws exception "OpenVRError" in LightWeight RP for V...
Editor throws 'OpenVRError' exception in play mode in lightweight RP for VR. Steps to Reproduce: 1. Launch the editor in Lightwei... Read more
UnityWebRequest.isDone is always false on iOS device after calling reque...
To reproduce: 1. Open users attached project "getassetbundle-crash.zip" 2. Build for iOS 3. Run the project from Xcode to an iOS dev... Read more
[Particle System] Increasing memory usage between each version
Steps to reproduce: 1. Open user attached project 2. Open profiler and play the scene 3. Select the Memory Usage tab 4. Choose the "... Read more
Vulkan renderer doesn't handle V Sync quality settings correctly
The Vulkan renderer seems to produce undesired behaviours when V Sync Count is set to anything but Don't Sync. These behaviours don'... Read more
Memory Snapshot Tool does not receive any data
To reproduce: 1. Open the project, attached by the user (MemTest.zip) 2. Build and run the project 3. In Memory Profiler window, pr... Read more
[WebGL] build with LinkerTarget WebAssembly freeze on loading screen whe...
Reproduction Steps: 1. Open User's Project 2. Set "PlayerSettings -> Publish Settings -> LinkerTarget" to "WebAssebly" 3. Build for ... Read more
Assert.NotNull passes even though a reference is missing
Steps to reproduce: 1. Open user attached project 2. Open Test Runner window 3. Run All Edit Mode tests, tests should pass 4. Select... Read more
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Da...
How to reproduce: Build and the attached project. Launch the app on a cardboard capable device. Expected Result: The app will cycl... Read more
Applying a preset on existing object recenter the object in the scene view
Fixed in trunk in changeset `d8ceb89e4d7b` as part of 2018.2.0a4 Read more
[h264]Editor freezes when pausing/playing video multiple times
To reproduce: 1. Open project 2. Run test scene 3. Click button multiple times to play/pause video 4. Editor freezes Reproducible:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion