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[iOS11+] Magnetometer updates only when device is in motion
Reproduction steps: 1. Open the attached '1015595_project'. 2. Build the 'MagneticDemo' scene to an iOS 11 device. 3. Move a magnet ... Read more
[iOS] Game Center authentication screen is not being displayed when canc...
To reproduce: 1. Open project attached by QA 2. Make sure that your device is disconnected from the Game Center (Settings -> Game C... Read more
Transform position gets corrupted after destroying and instantiating obj...
To reproduce: 1. Open repro project(link in edit) 2. Open and play 'FontXR_Calibrator' scene 3. Move mouse cursor through the pink g... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce: 1. Open Unity Hub 2. Create a project via Unity Hub 3. Quit the hub while the Editor is loading, the editor will... Read more
[LightProbe][UI] Display Weights option is no longer rendered in Scene View
Steps for reproduction: 1) In a new project, create a dynamic primitive GameObject and a light probe group 2) Change the `Mode` of D... Read more
Mecanim and SimpleAnimation playables do not apply animation on their fi...
Reproduction steps: 1. Open the attached project "New folder.zip"; 2. Open the FirstFrameTest scene; 3. Press "Pause" and then "Pla... Read more
[SRP|Templates] Eyes are not rendered when built for iOS in Lightweight ...
Left eye is not rendered when built for iOS in Lightweight RP for VR. Steps to Reproduce: 1. Launch editor with Lightweight RP for... Read more
UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data
Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more
Switching between animations while they animate on a specific project cr...
To reproduce: 1. Open repro project(link in edit) 2. Open and play 'KPD'scene 3. Press C key 4. Using WASD move right character han... Read more
Selecting .jpg files with .bytes extension crashes Unity if .NET 4.x bac...
Reproduction steps: 1. Open the attached project "BugReport - .jpg.bytes crash.zip"; 2. In the Player settings, make sure that the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion