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[Template] Null Reference exceptions are thrown when the project is open...
Null Reference exceptions are thrown when the project is opened with Lightweight SRP Template. Steps to repro: 1. Create a new proj... Read more
AudioSource's pitch is ignored when audio is played via Timeline
To reproduce: 1. Open the project, attached by the user (case_1014213-3dSoundTest.zip) 2. Open the "default" scene 3. Enter Play mo... Read more
Audio plays in the Timeline if the Timeline was disabled prior to enteri...
To reproduce: 1. Open the project, attached by the user (case_1014213-3dSoundTest.zip) 2. Open the "default" scene 3. Disable Direc... Read more
Video Importer Tests Driver does not work, it causes the editor to freez...
Editor freezes on clicking on start test and after some time it throws following errors. I feel the errors are related to custom edi... Read more
Start tutorial when launcher is opened from Editor "new project" "open p...
Closing tutorial does not ask for Keep/Forget, temp project display on project recent list. Step to reproduce: - Open editor with a... Read more
[Timeline] Both Position / Rotation axises are recorded when adding keyf...
To reproduce: 1. Open any project 2. Set up an object with Timeline's Playable Director 3. Enter timeline's Record mode 4. Add keyfr... Read more
[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...
Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more
Standalone application uses default screen resolution instead of a saved...
How to reproduce: 1. Open user's project (Player Window Problem.zip) 2. Go to File > Build Settings... and build a Standalone applic... Read more
Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...
To reproduce: 1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake" 2. Enter the Play mode 3.... Read more
[Shape] Investigate possibility of decreasing the min shape emitter size...
Raised internally, we should investigate the feasibility of reducing the min. shape radius. The desired outcome is to have something... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected