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(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
ScrollRect elasticity causes many unnecessary imperceptible position cha...
Steps to reproduce: 1. Open attached "ScrollRect.zip" Unity project 2. Enter Play mode 3. Click on the Scroll View content in Game v... Read more
Scene with an active rigid body leaks memory
Steps to reproduce: 1. Download 1015284_repro.zip 2. Open "Test" scene 3. Check Editor memory usage (should be around 560 MB) 3. Ent... Read more
Particles are spawned with incorrect sizes when calling from LateUpdate
How to reproduce: 1. Open given Unity project 2. Enter 'repro' scene 3. Enter Play Mode Expected result: Both particles systems sho... Read more
Editor crashes without a stack trace when Inspector tries to show .bytes...
To reproduce: 1. Open the project, attached by the user (unity-environment.zip) 2. Make sure Inspector is open 3. Select "ML-Agents... Read more
Camera cuts in Timeline using Constant key interpolations results in gli...
When using Constant keys in a Timleine on a Camera to create cut transitions between different camera positions/rotations, the cut i... Read more
Screen flickers after launching MacOS & Linux Standalone build when made...
Standalone build flickers for 1-2 seconds when built for MacOS-architecture x86 & Linux Steps to Repro: 1. Create a new project 2. ... Read more
[OpenGL]H264 video flickering and lagging on OSX standalone builds
To reproduce: 1. Build playback speed scene for MacOS standalone 2. Run Build 3. Notice that video is flickering and gets laggy fro... Read more
Everything in Launcher window is bigger resulting in buttons being cut off
To reproduce: 1. Open Unity 2018.2.0a6 Expected: input fields, buttons, text in Launcher are not bigger than in previous versions ... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one 2. Build an empty scene for macOS standalone 3. Launch the build 4... Read more
All about bugs
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