Search Issue Tracker
EventSystem/Physics2DRaycaster do not take SortingGroup components into ...
How to reproduce:1. Open attached project2. Observe that the white toggle is visually layered behind the red toggle due to the Sorti... Read more
[UWP] Caret position cannot be changed using mouse and text is only appe...
How to reproduce:1. Open the attached project2. In the Build Settings, switch the Target Platform to UWP3. Build the project4. Open ... Read more
[UI] Image Mask's "Show Mask Graphic" property state does not animate, a...
Image Mask does not animate according to the "Show Mask Graphic" property's toggle value, although value changes in the inspector. S... Read more
WebGL project with custom template doesn't have a "TemplateData" folder ...
Reproduction steps: 1. Set-up Jenkins2. Set-up GitHub Project3. Try to build the Project with Jenkins Expected Result: The WebGL pro... Read more
GPU Lightmapper bug
1. What happened High geometry density such as trees and foliage on modified terrain result in unusable lightmap results when using ... Read more
Mesh scaling results in performance drop when using non-default Mesh Col...
Reproduction steps:1. Open the attached project2. Open the "SampleScene" scene3. Press "Play"4. Select all children GameObjects of t... Read more
Selected array element in the Inspector carries value over to other elem...
How to reproduce:1. Download, extract and open attached project (1109673repro.zip)2. Open 'SampleScene' and select 'GameObject' in t... Read more
Editor window's "Maximize" function is inconsistent when the window is u...
How to reproduce:1. Open user's attached project ("BugEditorWindow.zip")2. Select "BUG" custom menu and open both windows.3. Try max... Read more
Composite Collider 2D of a Tilemap is split when rotating Tiles situated...
Steps to reproduce:1. Open the Project TilemapColliderBug2. Draw tiles near the origin parallel to x or y axis3. Select the Tilemap ... Read more
Mesh compression on fbx cause huge memory usage and wrong assetbundle build
Steps to reproduce:1. Open user attached project2. Change the mesh (in fbx named "QJC_HS_Afandian01")compression to low and apply it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed