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[Android][Vulkan] Crash or black screen if Linear Color Space is used an...
How to reproduce:1. Open attached project2. Build&Run to Android device Result - Crash occurs or black screen on device Crash is... Read more
Unity crashes when using Animator.StartPlayBack and changing animator.pl...
How to reproduce:1. Open attached project (PlaybackTest.zip)2. Open Scenes > SampleScene3. Press play Expected result: Unity does... Read more
RootNode is ignored by Animator when animating a Game Object in Play mode
To reproduce:1. Import user's attached project3. Enter Play mode Expected: animation loop is played with root node not movingActual:... Read more
[Editor] Null Reference exceptions are continuously thrown when importin...
Null Reference exceptions are continuously thrown when importing interactive tutorial. Steps to repro:1. Open Unity Hub.2. Go to the... Read more
[Scene Management] InvalidOperationException is thrown when Discarding c...
Discarding changes of open scene after it has been deleted throws InvalidOperationException in console Steps to reproduce:1. Open Ne... Read more
[Windows 8] The built project's window disappears when launching build i...
1. Download and open repro project "New Unity Project.zip"2. Open the "SampleScene"3. Build the game("File->Build Settings..->... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce:1. Create a new project2. Import "PrefabBUG 5.1.unitypackage" package3. In the Project window go to "Breakable Obje... Read more
[Bounds] If the bounds go off and back on-screen, the system does not sh...
Repro steps:1. Create a default new VFX asset and drag it onto the scene.2. With the scene view open, move the bounds off-screen and... Read more
[VFXManager] The extra menu options (docs link and reset values) don't w...
Repro steps:1. Go to the VFXManager (Edit - Project Settings - VFX)2. Press the "?" link on the top-right3. The docs button currentl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes