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[Package Manger] Crash on "core::StringStorageDefault<char>::assign" whe...
Steps to reproduce: 1. Start a new project 2. Go to Window -> Package Manager 3. Select a package to remove from the installed list ... Read more
[Timeline] Only the bottom-most object turns into a track when dragging ...
Steps to reproduce: 1. Open QA-supplied project ("Timelinedragbug.zip") 2. Open Timeline and Hierarchy windows 3. Select "Director" ... Read more
Worldspace UI is not captured by Frame Recorder when recording a 360 View
To reproduce: 1. Open the project, attached by the tester (WorldSpaceUI360.zip) 2. Open the "scene" scene 3. Open the Recorder via ... Read more
Unable to pause AudioListener via UI button
To reproduce: 1. Open the project, attached by the tester (AudioListenerPause.zip) 2. Open the "scene" scene 3. Enter Play mode 4. ... Read more
[Project Template] Unable to build with default 3D template settings wit...
Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more
[Crash] Unity and Windows hangs when changing size of any window inside ...
Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it u... Read more
[Colliders] Setting Active on multiple child trigger colliders of rigidb...
Steps to reproduce: 1. Open the attached project 2. Open and play the 'CompoundTriggerCorruption' scene 3. Notice that as the spher... Read more
[Scene View] Snap scale freezes at scale zero.
Scale freezes to zero using snap scaling. Steps to Reproduce: - Create a gameobject (Cube) - Set Snap scaling to 1 in the snap set... Read more
[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...
Description: "Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore ... Read more
Libcef.dll is missing a matching PDB file
PDB is not present in neither official builds from installers, nor in local editor builds. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object