Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
1014094
Regression
No
Unable to pause AudioListener via UI button
To reproduce:
1. Open the project, attached by the tester (AudioListenerPause.zip)
2. Open the "scene" scene
3. Enter Play mode
4. Press the Pause Audio Listener button
Expected: it is possible to pause Audio Listener via UI button
Reproduced in 5.6.5p3, 2017.1.3p2, 2017.2.2p1, 2017.3.0f3, 2017.3.2f1, 2018.1.0b11, 2018.2.0a5
Won't fix: the UI system does not support static properties, only instance methods. This will not change.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment