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Handles.FreeMoveHandle lags behind the cursor in Retina environment
Reproduction steps: 1. Create new Unity project 2. Add scripts from https://docs.unity3d.com/ScriptReference/Handles.FreeMoveHandle.... Read more
[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...
Steps to reproduce: 1. open project 2. enter play mode 3. check console for performance test values Expected: the values are accord... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK, Target devic... Read more
Skybox field doesn't show the correct value when working with multiple s...
The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more
Controller input in play mode is often lost when simulating in edtior
Repro steps: 1. Open project 2. Connect xbox One controller 3. Enter play mode 4. Attempt to move around the scene using controller ... Read more
[PackMan] Missing script errors in the Console after removing the package
Steps to reproduce: 1) Download attached project or create a new one and open in Unity 2) Go to Project >> Packages >> Manage 3) C... Read more
Popup shows on another screen on dual monitor setups
To reproduce: 1. Open the project, attached by the user (test JOB SYSTEM.zip) 2. In the Profiler window, press Hierarchy to show a ... Read more
lod group is not automatically assigned to models with a single lod
Lod group is not automatically set up if you only have single lod mesh (ie. one mesh named _LOD0, but this is not ideal since for ma... Read more
Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip) 2. Enter Play mode Expected: the Editor doesn't ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map