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[Crash] Unity and Windows hangs when changing size of any window inside ...
Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it u... Read more
[Colliders] Setting Active on multiple child trigger colliders of rigidb...
Steps to reproduce: 1. Open the attached project 2. Open and play the 'CompoundTriggerCorruption' scene 3. Notice that as the spher... Read more
[Scene View] Snap scale freezes at scale zero.
Scale freezes to zero using snap scaling. Steps to Reproduce: - Create a gameobject (Cube) - Set Snap scaling to 1 in the snap set... Read more
[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...
Description: "Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore ... Read more
Libcef.dll is missing a matching PDB file
PDB is not present in neither official builds from installers, nor in local editor builds. Read more
[tvOS] Top Shelf and Wide Top Shelf images can be layered than apple doe...
Reproduction Steps: 1. Open new project 2. Edit > Project Settings > Player 3. Under Icon settings notice that Top Shelf and Wide To... Read more
"Mute audio" not saved
Steps to reproduce: 1. Enable mute audio 2. Restart editor 3. Notice that mute audio is disabled Read more
[iOS] iOS Trampoline extern "C" doesn't work with Objective C
Reproduction Steps: 1. Open "Case793420" project 2. Enter valid Player Settings > Automatic Signing TeamID 3. Enter valid Player Set... Read more
[MAC] Unfreed allocations warning when "Save Assets" Window is shown
How to reproduce: 1. Create a new project 2. Enable "Verify Saving Assets" in Unity -> Preferences 3. Create a material and change ... Read more
[Enlighten] Baking lighting on meshes imported with no UVs and Generate ...
Steps for reproduction : -import a mesh with no UV sets at all -put it in a scene as "static" - use "Generate lightmap UVs" to gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map