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[Metal]Color picker eye dropper preview broken in Metal API on MacOS
Color picker eye dropper preview shows the wrong area being selected with the cursor. Though when clicking the correct colour is sel... Read more
[DualDisplay] [macOS] Color Picker / Asset Picker opens in the wrong mon...
Steps to reproduce:1. Create a new Unity project2. In Hierarchy window select Main Camera3. Click on "Background" for a color picker... Read more
[Android]Kindle Fire has distorted screen on app launch when splash scre...
Steps to reproduce:1. Open attached project2. Build and run for android-Distorted screen on start(inspect the attached image) Expect... Read more
[iOS] MFI joystick buttons do not report Analog value on a joystick axis...
All buttons on an MFI joystick should report analog values on a joystick axis but they return 0 or 1. Steps to reproduce:1. Open Use... Read more
Adding Text component to the Scroll View causes NullReferenceException: ...
To reproduce: 1. Download attached project "TestUI.zip" and open in Unity2. Open "Test" scene3. Delete Text component in the Canvas ... Read more
[Android][Google Pixel] Can't lock the phone if Default orientation is s...
Steps to reproduce: 1) Download attached project 'ProblemWithLockingDevice.zip' and open in Unity2) Build and run 'reproScene' on a ... Read more
Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce:1. Open attached project;2. Open "Level1" scene;3. Make sure Single Pass is enabled (Edit > Project Settings > Pl... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce:1. Open any project2. Disconnect a keyboard3. Detach a keyboard4. Unity crashes Expected result: Unity should not... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
[Regression] Terrain's material is overspecular when .png or .gif textur...
Steps to repro: 1. Open attached project and 't1' scene;2. Observe terrain's rendering. Expected result:Terrain is rendered with zer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor